Fixed problem with incorrect amount of cards being added, code cleanup

This commit is contained in:
2023-04-16 14:19:18 +02:00
parent 85fb6a1bc9
commit 8836411c6b
2 changed files with 40 additions and 38 deletions

View File

@@ -19,13 +19,14 @@ class SetGameModelView: ObservableObject {
}
var cardsOnTable: Array<Card> {
var cardsOnTable: Array<Card> = Array()
for card in model.cards {
if (card.isOnTheTable && !card.isMatched) {
cardsOnTable.append(card)
}
}
return cardsOnTable
// var cardsOnTable: Array<Card> = Array()
// for card in model.cards {
// if (card.isOnTheTable && !card.isMatched) {
// cardsOnTable.append(card)
// }
// }
// return cardsOnTable
model.displayedCards
}
func newGame() {